error with DrawString()

first post: bretbas wrote: Hello everyone! I'm from Russia, therefore my English very bad( I'...

latest post: bretbas wrote: I use VS 2012 ultimate You don't answer me...do you have the skype?

answered by: walbourn wrote: With VS 2012 or later, you are using the Windows 8.0 SDK. 1. You s...

Retiring VS 2010 and VS 2012 support

first post: walbourn wrote: With the upcoming release of VS 2015, the number of projects for Di...

latest post: walbourn wrote: VS 2010 and Windows Store 8.0 support is being retired for the July...

answered by: walbourn wrote: VS 2010 and Windows Store 8.0 support is being retired for the July...

How to save & restore device state when using SpriteBatch & SpriteFont?

first post: sappho192 wrote: I want to display cube and string but when I call Begin() and End()...

latest post: sappho192 wrote: ``` auto vars = DX11StaticVariables::GetInstance(); void InitResou...

Xna.ModelBone equivalent

first post: steve_hazen wrote: Is there any plans to incorporate into DirectXTK ModelBones for sim...

latest post: walbourn wrote: This is on the backlog. I was hoping to rationalize the problems th...

Error installing the tool kit

first post: thomastpg wrote: Hi :) I'm new here, and I am having problems installing the tool ...

latest post: thomastpg wrote: Found the directxtk windows 8.1 sample - I'll use that :)

Difference in color when rendering DDS and PNG textures

first post: rafalmlody12321 wrote: Hi can Any one tell me why there is a difference in sprite color wh...

latest post: walbourn wrote: It's fairly common for PNGs to be written as sRGB. DDSTexture respe...

answered by: walbourn wrote: It's fairly common for PNGs to be written as sRGB. DDSTexture respe...

Adding '\t' Support for SpriteFont

first post: Alriightyman wrote: I noticed that if I used '\t' in a string and try to draw it with S...

latest post: Alriightyman wrote: Actually, I did mean exception. Using SetDefaultCharacter will help...

SpriteBatch - Scale

first post: CandyDev wrote: When trying to calc. scale, I'm dividing the "wanted" size of the s...

latest post: ShawnHargreaves wrote: The scale parameter works in a simple linear way. Are you perhaps ...

Sprite Effects

first post: rafalmlody12321 wrote: Hi all. Are there any tutorials on how to use effects such as ligh...

latest post: walbourn wrote: Typically you create one SpriteBatch instance per device context. I...

Proposed change of license

first post: walbourn wrote: To date, DirectXTK has been released on CodePlex under the MS-PL li...

latest post: walbourn wrote: The license has been set to MIT as of the [March 2015](https://dire...

answered by: walbourn wrote: The license has been set to MIT as of the [March 2015](https://dire...