Adding .spritefont files

first post: Yoshimiii wrote: How do you add .spritefont files so I can use them to draw text to ...

latest post: AesirHod wrote: Oh, duh! It was just because I added a comma? Now I feel stupid. ...

answered by: walbourn wrote: I'm sorry, I forgot a critical step before running MakeSpriteFont.e...

Colorkey analogue using DirectXTK

first post: Evgeny_A wrote: I have some textures that were used in DirectX 9 application and ha...

latest post: Evgeny_A wrote: There is [sample texture](https://drive.google.com/file/d/0B9ai3b-C...

answered by: ShawnHargreaves wrote: For modern hardware you want the transparency to be in the form of ...

[WP8] How to correctly render a sprite in a png texture?

first post: D_BOY wrote: Hello, I'm quite new to DirectXTK and I'm trying to draw a sprite ...

latest post: walbourn wrote: This is already covered in the documentation for [SpriteBatch](http...

answered by: walbourn wrote: This is already covered in the documentation for [SpriteBatch](http...

CMO model problem

first post: Tianyaa wrote: I use Model::CreateFromCMO(...), but my app crashed. I found that i...

latest post: vman2010 wrote: I wish I saw this thread earlier. I had the same problem earlier th...

answered by: Tianyaa wrote: I found the reason why the program doesn't auto generate the dds fi...

EnvironmentMapEffect not working

first post: Budai wrote: Hi, I am attempting to use EnvironmentMapEffect to create a skybo...

latest post: walbourn wrote: What is your 'shape' object? If it is a GeometricPrimitive, then it...

answered by: walbourn wrote: What is your 'shape' object? If it is a GeometricPrimitive, then it...

Can CMO animations be merged

first post: vman2010 wrote: Can CMO animations be merged ? Suppose I have two CMO clips - ident...

latest post: vman2010 wrote: Heh... Looks like I answered my own question again :) Anyway - if...

answered by: vman2010 wrote: Heh... Looks like I answered my own question again :) Anyway - if...

VS2013 FBX to CMO conversion

first post: vman2010 wrote: Hi, all I m having a problem converting FBX to CMO and it's drivi...

latest post: vman2010 wrote: Ah. Thanks for the tip. But yeah, unfortunately such generic error ...

answered by: vman2010 wrote: AAARGH - I figured it out and it would be funny if I didn't get so ...

App crash (CreateWICTextureFromFile + VLD)

first post: Tanq wrote: Hi. In my project i'm using DirectXTK and Visual Leak Detector. Wh...

latest post: Tanq wrote: Thanks for the tip about symbol server. I know of his existence but...

answered by: Tanq wrote: Thanks for the tip about symbol server. I know of his existence but...

Scrolling Screen relative to player position

first post: Nickyc wrote: Hi there, I just wondered if anyone here knows how to do some kind ...

latest post: walbourn wrote: Transformations are handled by vertex shaders typically. If you are...

answered by: walbourn wrote: Transformations are handled by vertex shaders typically. If you are...

Beware: 3ds max fbx exporter could change the coordinates system

first post: DarkRadeon wrote: Hi, I just want to report that if you enable the "triangulate" geom...