[Request] implement cone as geometry primitive

Apr 23, 2013 at 11:29 AM
Hello,

I'm sorry if this is not the right place to request, is there a chance to implement a cone as a geometry primitive in DirectxTK?

the reason is, cones are very useful in implementing spot lights, especially in deferred or pre-pass lightning renderers.

thanks in advance.
Coordinator
Apr 24, 2013 at 5:32 PM
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Coordinator
May 30, 2013 at 9:47 PM
This has been addressed in the May 2013 release of DirectXTK.
Marked as answer by walbourn on 1/23/2014 at 11:27 PM