<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>directxtk Source Code Rss Feed</title><link>https://directxtk.codeplex.com/SourceControl/list/changesets</link><description>directxtk Source Code Rss Description</description><item><title>Source code checked in, #26925</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/26925</link><description>DDSTextureLoader fix for 1D&amp;#47;2D texture and cubemap arrays when skipping mips&amp;#13;&amp;#10;- https&amp;#58;&amp;#47;&amp;#47;directxtex.codeplex.com&amp;#47;workitem&amp;#47;920</description><author>walbourn</author><pubDate>Fri, 26 Apr 2013 22:16:09 GMT</pubDate><guid isPermaLink="false">Source code checked in, #26925 20130426101609P</guid></item><item><title>Source code checked in, #26312</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/26312</link><description>Minor cleanup issue&amp;#58; _declspec is the &amp;#39;old&amp;#39; name, use __declspec instead</description><author>walbourn</author><pubDate>Mon, 15 Apr 2013 21:05:58 GMT</pubDate><guid isPermaLink="false">Source code checked in, #26312 20130415090558P</guid></item><item><title>Source code checked in, #26150</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/26150</link><description>Update DDS alpha mode metadata&amp;#13;&amp;#10;&amp;#13;&amp;#10;- Make alpha mode 3 bits instead of 2&amp;#13;&amp;#10;- Rename 4TH_CHANNEL to CUSTOM&amp;#13;&amp;#10;- Reorder enum</description><author>walbourn</author><pubDate>Thu, 11 Apr 2013 22:23:54 GMT</pubDate><guid isPermaLink="false">Source code checked in, #26150 20130411102354P</guid></item><item><title>Source code checked in, #26084</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/26084</link><description>WIC 32bpp RGBE is 8&amp;#58;8&amp;#58;8&amp;#58;8, not the same as DXGI SHAREDEXP 9&amp;#58;9&amp;#58;9&amp;#58;5&amp;#13;&amp;#10;&amp;#13;&amp;#10;See https&amp;#58;&amp;#47;&amp;#47;directxtex.codeplex.com&amp;#47;workitem&amp;#47;913</description><author>walbourn</author><pubDate>Thu, 11 Apr 2013 00:04:56 GMT</pubDate><guid isPermaLink="false">Source code checked in, #26084 20130411120456A</guid></item><item><title>Source code checked in, #25352</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/25352</link><description>Code review feedback</description><author>walbourn</author><pubDate>Thu, 28 Mar 2013 07:14:42 GMT</pubDate><guid isPermaLink="false">Source code checked in, #25352 20130328071442A</guid></item><item><title>Source code checked in, #25180</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/25180</link><description>Updated DDSTextureLoader to optionall return Alpha Mode metadata if available</description><author>walbourn</author><pubDate>Sat, 23 Mar 2013 00:14:45 GMT</pubDate><guid isPermaLink="false">Source code checked in, #25180 20130323121445A</guid></item><item><title>Source code checked in, #25132</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/25132</link><description>DDSTextureLoader&amp;#47;WICTextureLoader &amp;#47;analyze fixes</description><author>walbourn</author><pubDate>Wed, 20 Mar 2013 22:49:01 GMT</pubDate><guid isPermaLink="false">Source code checked in, #25132 20130320104901P</guid></item><item><title>Source code checked in, #25083</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/25083</link><description>Workaround for a build problem encountered by some customers</description><author>walbourn</author><pubDate>Tue, 19 Mar 2013 20:50:50 GMT</pubDate><guid isPermaLink="false">Source code checked in, #25083 20130319085050P</guid></item><item><title>Source code checked in, #25082</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/25082</link><description>The C4005 warning supression is to resolve issues between stdint and intsafe on VS 2010. Just making it clear it isn&amp;#39;t wrl.h generally.</description><author>walbourn</author><pubDate>Tue, 19 Mar 2013 20:49:26 GMT</pubDate><guid isPermaLink="false">Source code checked in, #25082 20130319084926P</guid></item><item><title>Source code checked in, #24371</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/24371</link><description>Added SimpleMath &amp;#40;previously released on Shawn&amp;#39;s blog&amp;#41; to the DirectX Tool Kit.&amp;#13;&amp;#10;&amp;#13;&amp;#10;Fixed some minor issues relative to the previous version on my blog&amp;#58;&amp;#13;&amp;#10;&amp;#13;&amp;#10;- Removed BoundingBox and BoundingSphere from SimpleMath. These added minimal value &amp;#13;&amp;#10;  compared to the originals in DirectXMath, and caused issues due to having multiple &amp;#13;&amp;#10;  types with the same name in different namespaces.&amp;#13;&amp;#10;&amp;#9;&amp;#13;&amp;#10;- One of the Quaternion constructors had a typo.&amp;#13;&amp;#10;&amp;#9;&amp;#13;&amp;#10;- std&amp;#58;&amp;#58;less for Matrix and Ray weren&amp;#39;t defining a properly strict ordering.&amp;#13;&amp;#10;&amp;#9;&amp;#13;&amp;#10;- Ray&amp;#58;&amp;#58;Intersects&amp;#40;Plane&amp;#41; was returning negative collision distance if the plane is &amp;#13;&amp;#10;  behind the ray origin. Changed this to report no collision, which is consistent &amp;#13;&amp;#10;  with the behavior of the other Ray intersection tests.</description><author>ShawnHargreaves</author><pubDate>Fri, 22 Feb 2013 20:52:55 GMT</pubDate><guid isPermaLink="false">Source code checked in, #24371 20130222085255P</guid></item><item><title>Source code checked in, #24232</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/24232</link><description>SpriteBatch.End resets the setCustomShaders lambda to null.&amp;#13;&amp;#10; &amp;#13;&amp;#10;This breaks circular reference chains, in case the state lambda closed&amp;#13;&amp;#10;over an object that in turn holds a reference to the SpriteBatch.</description><author>ShawnHargreaves</author><pubDate>Mon, 18 Feb 2013 20:40:08 GMT</pubDate><guid isPermaLink="false">Source code checked in, #24232 20130218084008P</guid></item><item><title>Source code checked in, #24135</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/24135</link><description>Explicitly name the DirectXTK .pdb output files.&amp;#13;&amp;#10; &amp;#13;&amp;#10;Otherwise they just get a default name of eg. vs100.pdb, which causes conflicts for who people want to copy the output .lib &amp;#43; .pdb into a common folder that also contains the outputs from other projects.</description><author>ShawnHargreaves</author><pubDate>Thu, 14 Feb 2013 01:57:18 GMT</pubDate><guid isPermaLink="false">Source code checked in, #24135 20130214015718A</guid></item><item><title>Source code checked in, #24007</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/24007</link><description>DirectXTK&amp;#58; Updated projects with &amp;#47;fp&amp;#58;fast for all configs, &amp;#47;arch&amp;#58;SSE2 for Win32 configs</description><author>walbourn</author><pubDate>Wed, 06 Feb 2013 23:59:07 GMT</pubDate><guid isPermaLink="false">Source code checked in, #24007 20130206115907P</guid></item><item><title>Source code checked in, #23933</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/23933</link><description>Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory</description><author>walbourn</author><pubDate>Mon, 04 Feb 2013 00:06:01 GMT</pubDate><guid isPermaLink="false">Source code checked in, #23933 20130204120601A</guid></item><item><title>Source code checked in, #23828</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/23828</link><description>DirectXTK&amp;#58; Minor tweak to make EffectFactory&amp;#58;&amp;#58;CreateEffect properly call an overridden implementation of EffectFactory&amp;#58;&amp;#58;CreateTexture</description><author>walbourn</author><pubDate>Wed, 30 Jan 2013 01:05:53 GMT</pubDate><guid isPermaLink="false">Source code checked in, #23828 20130130010553A</guid></item><item><title>Source code checked in, #23784</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/23784</link><description>removed extra whitespace</description><author>walbourn</author><pubDate>Mon, 28 Jan 2013 23:12:32 GMT</pubDate><guid isPermaLink="false">Source code checked in, #23784 20130128111232P</guid></item><item><title>Source code checked in, #23780</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/23780</link><description>DDSTextureLoader&amp;#47;WICTextureLoader&amp;#58; Fixed forceSRGB logic&amp;#13;&amp;#10;Integrated some code review feedback</description><author>walbourn</author><pubDate>Mon, 28 Jan 2013 22:13:23 GMT</pubDate><guid isPermaLink="false">Source code checked in, #23780 20130128101323P</guid></item><item><title>Source code checked in, #23687</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/23687</link><description>DirectXTK&amp;#58; January 25, 2013 release</description><author>walbourn</author><pubDate>Fri, 25 Jan 2013 23:36:07 GMT</pubDate><guid isPermaLink="false">Source code checked in, #23687 20130125113607P</guid></item><item><title>Source code checked in, #23665</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/23665</link><description>DirectXTK&amp;#58; Basic mesh support through Model class and related classes&amp;#13;&amp;#10;- EffectFactory utility class added.</description><author>walbourn</author><pubDate>Fri, 25 Jan 2013 01:28:22 GMT</pubDate><guid isPermaLink="false">Source code checked in, #23665 20130125012822A</guid></item><item><title>Source code checked in, #23664</title><link>http://directxtk.codeplex.com/SourceControl/changeset/changes/23664</link><description>DirectXTK&amp;#58; Basic mesh support through Model class and related classes&amp;#13;&amp;#10;- EffectFactory utility class added.</description><author>walbourn</author><pubDate>Fri, 25 Jan 2013 01:26:18 GMT</pubDate><guid isPermaLink="false">Source code checked in, #23664 20130125012618A</guid></item></channel></rss>