Trying to integrate the Directx toolkit into my game. I followed the steps here:
and everything went great. When trying to include one of the headers (SpriteFont.h) I get these errors (see attached picture)
I've refactored the project to 8.1 to match my game, and rebuilt the imported project and it works great. It's when rebuilding my project that I get these error.
(I've already made sure windows.h is being included before my directx headers.